Worms as a tabletop wargame faction?


At long last, I'm delighted to be able to say that the Worms are now available for the Command Horizon 6mm SF range. As befits a race whose expertise lies in genetic manipulation, their vehicles show a mix of organic and non-organic technology - and while they may not be as speedy, or as varied as their Human or Centaur counterparts, they more than make up for it in their toughness and firepower.


The Worm infantry come in two varieties - the standard warrior class, roughly the same size and bulk as a Human; and the specialised giant Sapper class, specially bred for tunneling and boring through the toughest ground, and often to be found at the forefront of underground assaults on enemy positions.


CHW1 Light Tanks (3) £3.30

GBPCHW2 Medium Tanks (3) £3.30

GBPCHW3 Heavy Tanks (3) £3.30

GBPCHW4 Artillery (3) £4.40

GBPCHW5 Light Personnel Carriers (6) £4.40

GBPCHW6 Light Personnel Carriers (3) £3.30

GBPCHW7 Worm Infantry (64) £4.40

GBPCHW8 Worm Sappers (8) £4.40 GBP
All the codes are available with immediate effect


Even now, devilish rules for the Worms are being added to the next version of Command Horizon - which will also include details of the background to this race, and the horrifying consequences to all races of its constant need for expansion and conquest.
For more information, go to
commandhorizon.com

Source: CH press release

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