maandag, juni 30, 2008

Draadloze DualShock 3 Controller vanaf 2 juli in de winkel

Voel de maximale power van je games met de komst van de langverwachte DUALSHOCK®3 draadloze controller voor de PS3™

Sony Computer Entertainment Europe (SCEE) kondigde vandaag aan dat de DUALSHOCK®3 draadloze controller voor de PLAYSTATION®3 (PS3™) in Europa op 2 juli 2008 in de winkels zal liggen. De langverwachte draadloze controller met trilfunctie die deze zomer voor de PS3 verkrijgbaar is, geeft gamers echte reactieve gaming power in handen en zorgt voor een heftige game-ervaring.
Niet wat je ziet maar wat je voelt, maakt de DUALSHOCK 3 tot de eerste keuze voor alle gamers. Sinds de eerste DUALSHOCK voor de PlayStation® in 1998 op de markt kwam, zijn er wereldwijd meer dan 28 miljoen DUALSHOCK-controllers verkocht. De nieuwe DUALSHOCK 3 geeft PS3-games serieuze power doordat de trilfunctie zorgt voor nóg meer interactief spel tussen gamers en de vele games die de trilfunctionaliteit ondersteunen. DUALSHOCK 3 heeft uiteraard nog wel de snel reagerende en bewegingsgevoelige eigenschappen met hoge precisie die de SIXAXIS zo populair maakten.
David Reeves, directeur en CEO van Sony Computer Entertainment Europe, zei: “Het doet ons veel plezier om te bevestigen dat de DUALSHOCK 3 begin juli in de SCEE-regio’s in de winkels zal liggen. We blijven de PS3, software en randapparatuur ontwikkelen en hopen dat de nieuwe controller de intense game-ervaring van onze fans nóg verder verbeterd.
Bijna alle toekomstige PS3-releases zullen de DUALSHOCK 3 ondersteunen. Bovendien is de controller compatibel met veel bestaande PS3-titels (firmware-upgrade 1.94 vereist).

De DUALSHOCK 3-controller die je spelervaring intenser, intuïtiever en realistischer maakt, is de enige Bluetooth®-controller die de trilfunctie combineert met de eigenschappen van SIXAXIS™. Het is de logische keuze van iedereen die het meest uit zijn PS3 wil halen.

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zondag, juni 29, 2008

Final Fantasy Fables - Chocobo's Dungeon: (Toki-Wasure no Meikyuu)


Square Enix Ltd., the publisher of Square Enix interactive entertainment products in Europe and other PAL territories, today announces FINAL FANTASY FABLES: Chocobo's Dungeon, featuring a dangerous cast of Chocobo and his friends, will be available exclusively on the Wii across Europe and PAL territories in Autumn 2008.

Veteran character designer Toshiyuki Itahana delivers a uniquely compelling visual world in which a cast of beloved FINAL FANTASY characters lead players through an immersive storyline. With a carefully crafted narrative and a grand mystery to unravel, FINAL FANTASY FABLES: Chocobo's Dungeon will captivate gamers of all ages.

Players of all ages and skill levels will appreciate everything FINAL FANTASY FABLES: Chocobo's Dungeon has to offer, from the intuitive Wii controls and adorable characters, to the intricate story and versatile job system. Throughout the game Chocobo will take on famous job classes from the FINAL FANTASY franchise such as black mage, knight, and scholar. Players can unlock more jobs as they progress through the game. The ever-changing dungeons and unexpected twists and turns offer hours of engrossing gameplay, as players explore the newest adventure in one of the world's most popular RPG franchises.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, "Chocobo has been a firm favourite with FINAL FANTASY fans for years, and players will be able to see him take centre stage and come to life in his very own adventure.FINAL FANTASY FABLES: Chocobo's Dungeon will appeal to fans of the FINAL FANTASY series along with younger Nintendo Wii owners looking for an engrossing adventure."

Chocobo and Cid, FINAL FANTASY mainstays-turned-treasure hunters, are magically transported to a mysterious town whose people's memories are lost with each bell toll of the clock tower. One day, a strange boy named Raffaello arrives and creates dungeons of memories to help the townspeople remember who they are. Now it's up to Chocobo to journey through the dungeons and retrieve everyone's memories!

FINAL FANTASY FABLES: Chocobo's Dungeon features

• A charming, vibrant game world coupled with an engaging storyline and challenging turn-based battles to create a fun and entertaining RPG environment suitable for all

• A compelling gaming experience utilizing a variety of classic FINAL FANTASY job classes such as the knight, black mage and white mage to aid Chocobo in his fight against evil

• Character designer Toshiyuki Itahana, from the FINAL FANTASY CRYSTAL CHRONICLES® series and FINAL FANTASY FABLES: Chocobo Tales®, lends his trademark art style

• Duel against friends via Nintendo Wi-Fi Connection in addictive card battles featuring popular FINAL FANTASY creatures in a unique 3D pop-up book style

• Collect hidden letters throughout the adventure and form special phrases to unlock secret dungeons and job classes

• The signature Mog House offers arcade-style mini-games that can be played intuitively with the Wii Remote

Source: Square Enix press release

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Lock'n Load - ANZAC Attack

ANZAC Attack, the first expansion for the tactical boardgame Forgotten Heroes, is back as a digital download for the limited-time price of $12.99 USD (normally $16.99 USD).

With two maps, 71 gorgeous counters, 12 scenarios, and a players' aid card, it's a steal. Whether you're a fan of the original or a gamer that missed out the first time around, this version of ANZAC Attack provides a unique opportunity to add this game to your collection.
Steer your browser to for more information.

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woensdag, juni 25, 2008

Battle of Los Arapiles diorama

Warmodelling was commissioned to produce a diorama of the Battle of Los Arapiles (during the Peninsula War, 1812) to place in the Arapiles Museum.

This is one the most spectacular Napoleonic dioramas ever made in Spain.

Number of Miniatures:
Size of the Diorama:
800cm x 400cm
Scale of the Miniatures:
Miniatures Manufacturer:
Warmodelling is working on other diorama projects across Europe for museums, cities, and other organizations.

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vrijdag, juni 20, 2008

Warhammer 40k 5th edition

Op 12 juli zal Games Workshop de 5e editie van haar WH40k-regels voorstellen. Aan de advance order miniaturen te zien, zullen de rassen behoorlijk compatibel blijven en is er vooral geschaafd en geschroefd aan de gevechtsregels om nog beter precies dat te doen waarvoor Warhammer de laatste jaren bekend is geworden: toernooien en wedstrijden.
Op de website zijn alvast previews te lezen & verschillende versies van het nieuwe handboek te bestellen. Een Collector's editie, een Gamer's editie en uiteraard een Boxed set met het boek en counters plus templates.

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StoneAge 2 - prehistoric manga MMOG

StoneAge 2 sends gamers hunting dinosaurs
Free-to-Play MMOG in an imaginative Stone Age setting

Even the Stone Age will go online soon.

In StoneAge 2 Anime and Manga fans will discover a fanciful online world for their home computers. Besides the interaction between human players, the relationship between the characters and their pets, constitutes an essential game-play element. The skills of these cute companions and their capability to learn are decisive factors in determining the outcome of the turn-based fights.

Players will be able to download StoneAge 2 completely free of charge and play permanently with no monthly fees. The open beta of the localized German version will most likely start in late summer 2008. Other European language versions are in development. Interested players can find information and screenshots on the brand new German teaser site Historians and Manga fans can pre-register right away for the upcoming beta and will then receive all news about StoneAge 2.

In the land before time - StoneAge 2

Primeval spirits, mythical beings and dinosaurs once roamed the lovingly animated world of StoneAge 2. But since the mysterious disappearance of the mighty dinosaurs, aggressive and evil creatures have taken over the world. Hunting, gathering and defending their soil now dominate the everyday life of the Manga characters. Players fan out from their individual housing to look for food and resources. Fortunately for them, the pets stand by their sides with their unique fighting and healing talents. Players will attentively take care of their virtual companions. With good upbringing and training some might even be used as mounts. Hobby Neanderthals can choose from almost 200 pets and even create their own unique creature as a loyal escort. Before StoneAge 2, the Japanese developing studio DigiPark had already successfully operated its predecessor in China, Korea and Japan with almost 10 millions of players. You can find further information and pictures on

Features of StoneAge 2
- Free online role-playing game
- Manga & anime style
- Turn-based fights- 12 different main characters
- Sophisticated and extensive pet system: almost 200 pets to choose from, which can communicate with their owners via e-mail
- Pets can be used as mounts
- Breeding of your own Pets
- Housing system with furnishing and possible relocation
- Guild system with guild events and guild housing
- PvP and tournament system (PVP duells)
- Battles against boss characters
- Weather system with impact on the world
- Item crafting: create your own equipment
- Egg laying function: Pets can father offspring
- Integrated item shop
- In-game chat and blog system

source: Frogster Interactive press release

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$10 000 X-Blades art contest

SouthPeak Games and TopWare Interactive announce new $10,000 X-Blades art contest
Plus the best designs to be published in the exclusive Game Art book!

Karlsruhe & London, 20th June 2008 - SouthPeak Games, in coordination with developers Gaijin Entertainment and TopWare Interactive, announced today that it is launching a second artwork contest through the official X-Blades website for its upcoming anime-style game X-Blades. The contest is a follow-up to a similar one held earlier this year, and this contest’s winner receives a total of $3000 in prize money and their piece published!

The central theme of first contest was the heroine Ayumi, and the overwhelmingly positive feedback from that experience convinced the X-Blades team to launch another competition for all of the game’s talented fans. All fan-submitted Ayumi illustrations received by August 31st will be judged by a jury of specialists. The first-place winner will receive $3,000 in prize money, the second-place winner will receive $2,000 and the third-place winner will receive $1,000. In addition to the prize money, 20 game packages, valued at $200 dollars each, are up for grabs!

The most creative illustrators also get their share of fame, because the Royal Edition of X-Blades will be equipped with a high-grade art book. The best entries will be included with the high-quality illustrations already in place, and the artists will also be rewarded $100 per piece!

Go to the game’s official website for inspiration:

X-Blades will be released on PC & Console later this year.

Source: SPG press release

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maandag, juni 09, 2008

Soul Calibur IV

Soulcalibur IV to Hit the Stores on 31 july 2008

Ubisoft, one of the world’s largest video game publishers announced that Soulcalibur IV will be simultaneously available for the PLAYSTATION®3 computer entertainment system and Xbox 360™ video game and entertainment system from Microsoft on July 31, 2008.

We are thrilled to be bringing Soulcalibur’s successful heritage to PAL territories as it sets into motion a new echelon of dynamic gameplay and exceptional game graphics on next generation platforms,” said John Parkes, EMEA Marketing Director at Ubisoft. “Offering players an ultimate fighting game experience, Soulcalibur IV will definitely be an owners ‘must have’ in building their game collection library

The highly anticipated Soulcalibur IV provides a true next generation fighting experience with new finishing moves and an innovative battle system that promises to revolutionize the genre. Set to finally reveal the origins of the Soulcalibur saga, the game features both new and familiar faces from across the galaxy who seeks the rival swords for their own goals. Continuing the tradition of breaking new boundaries, legendary Star Wars icons Darth Vader and Yoda invade the Soulcalibur universe to add a new layer of depth, challenge, and mystery. Also for the first time in the franchise, customized characters or original favorites can be taken online to challenge others for the top spot of this timeless series.

As part of a monumental collaboration between NAMCO BANDAI Games America Inc. and LucasArts, the Sith Lord Darth Vader will appear as a guest character in the PLAYSTATION 3 system version of the title, and Jedi Master Yoda will be available for the Xbox 360.

Soulcalibur Legends™ thrusts the players into a third person action adventure and takes a unique approach to the series by truly utilizing the Nintendo Wii™ Remote and Nunchuk.

Soulcalibur IV boasts the following features:

Ever Expanding Roster – The lineup of weapon wielding characters grows with new fighters

° Hilde – A striking armor-clad fighter who wields a short sword and spear making her adept at both long range strikes and short range combos

° Scheherazade and Angol Fear – Two alluring bonus characters created specifically for the game by renowned manga artists and character designers

Unparalleled High Definition Graphics – Experience the legendary Soulcalibur high visual standard now in HD resolution for the first time

Take the Fight Online – For the first time ever, fight opponents around the world online in multiple versus modes

New Fighting System Elements:

° Active Matching Battle: New to the Soulcalibur franchise, experience non-stop matches where opponents will try to defeat players one right after another. How enemies are strategically defeated is the key to longevity.

° Critical Finish: Slowly fill the Soul gauge to unleash a devastating finishing move to defeat enemies once and for all with spectacular effects!

° Equipment Destruction: Now the wages of battle are shown as protective armor can be broken off and visible lacerations of clothing can be seen.

° Multiple Gameplay Modes – Experience Soulcalibur in Story, Arcade, Tower of Lost Souls, Training, Character Creation, and Museum modes

For more information on Soulcalibur IV, please visit: or

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donderdag, juni 05, 2008

AT-43 - Cobra M8 assault strider

The Cobra M8 is the latest version of the Defender Snake, designed to improve on the versatility of this assault strider.

Equipped with an advanced tracking system capable of following several targets at once, this strider mounts a medium laser cannon and a medium missile launcher. This makes it the ideal support machine for infantry units and recon striders alike. The targets it does not destroy the first time become easy pickings for the troops accompanying it. Its missile launcher is perfect for destroying armored fighting vehicles, while its laser cannon is a nightmare for enemy battlesuits.

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Confrontation - Executioners

Executioners are monks who lead a double life: scholars by day, assassins by night. This army corps, created by the Empire, is the final resort of Akkylannian diplomacy.

All Executioners are orphans, trained from childhood by scholars and repentant criminals connected to the Emperor. Each dignitary of the Empire is accompanied by one of them - and when the need arises, they join the templars in battle!

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dinsdag, juni 03, 2008

Mirrors (2008) met Kiefer Sutherland

Link naar meer info over deze horrorfilm.

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zondag, juni 01, 2008


By RANDOLPH E. SCHMID, AP Science Writer

England's enigmatic Stonehenge served as a burial ground from its earliest beginnings and for several hundred years thereafter, new research indicates. Dating of cremated remains shows burials took place as early as 3000 B.C., when the first ditches around the monument were being built, researchers said Thursday.
And those burials continued for at least 500 years, when the giant stones that mark the mysterious circle were being erected, they said.
"It's now clear that burials were a major component of Stonehenge in all its main stages," said Mike Parker Pearson, archaeology professor at the University of Sheffield in England and head of the Stonehenge Riverside Archaeological Project.
In the past many archaeologists had thought that burials at Stonehenge continued for only about a century, the researchers said.
"Stonehenge was a place of burial from its beginning to its zenith in the mid third millennium B.C. The cremation burial dating to Stonehenge's sarsen stones phase is likely just one of many from this later period of the monument's use and demonstrates that it was still very much a domain of the dead," Parker Pearson said in a statement.
The researchers also excavated homes nearby at Durrington Walls, which they said appeared to be seasonal homes related to Stonehenge.
"It's a quite extraordinary settlement, we've never seen anything like it before," Parker Pearson said. The village appeared to be a land of the living and Stonehenge a land of the ancestors, he said. There were at least 300 and perhaps as many as 1,000 homes in the village, he said. The small homes were occupied in midwinter and midsummer.The village also included a circle of wooden pillars, which the researchers have named the Southern Circle. It is oriented toward the midwinter sunrise, the opposite of Stonehenge, which is oriented to the midsummer sunrise.
The research was supported by the National Geographic Society, which discusses Stonehenge in its June magazine and will feature the new burial data on National Geographic Channel on Sunday.
The researchers said the earliest cremation burial was a small group of bones and teeth found in pits called the Aubrey Holes and dated to 3030-2880 B.C., about the time with the first ditch-and-bank monument was being built.Remains from the surrounding ditch included an adult dated to 2930-2870 B.C., and the most recent cremation, Parker Pearson said, comes from the ditch's northern side and was of a 25-year-old woman. It dated to 2570-2340 B.C., around the time the first arrangements of large sarsen stones appeared at Stonehenge.
According to Parker Pearson's team, this is the first time any of the cremation burials from Stonehenge have been radiocarbon dated. The burials dated by the group were excavated in the 1950s and have been kept at the nearby Salisbury Museum.In the 1920s an additional 49 cremation burials were dug up at Stonehenge, but all were reburied because they were thought to be of no scientific value, the researchers said.They estimate that up to 240 people were buried within Stonehenge, all as cremation deposits.Team member Andrew Chamberlain suggested that that the cremation burials represent the natural deaths of a single elite family and its descendants, perhaps a ruling dynasty.A clue to this, he said, is the small number of burials in Stonehenge's earliest phase, a number that grows larger in subsequent centuries, as offspring would have multiplied.
Parker Pearson added: "I don't think it was the common people getting buried at Stonehenge — it was clearly a special place at that time. One has to assume anyone buried there had some good credentials."
The actual building and purpose of Stonehenge remain a mystery that has long drawn speculation from many sources.
And not all archaeologists agree with Parker Pearson's theory.
Indeed, the June issue of National Geographic Magazine quotes Mike Pitts, editor of the journal British Archaeology, as saying some details of the theory are problematic with gaps remaining to be filled. Uses of the landscape in the area for farming and grazing, for example, do not seem compatible with a ritualized place.
"The value of this interpretation is not just the idea of linking stones and ancestors, but that it works with the entire landscape," Pitts was quoted as saying.

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