dinsdag, december 30, 2008

Family Gaming Awards 2008

Family Gaming Awards Results 2008
Mirror's Edge wins the overall award in Game People's 2008 Age Awards. Having been nominated in their Workers category it managed to accrue many more reader votes than other short listed games.
These Video Game Age Awards are a little different as they look to highlight games that are best suited to specific groups of gamers by their age and stage of life.The full run down of the winners
(voted on from games nominated in 2008 - Link) is as follows:
Infants: Family Ski Wii
Juniors: Mario and Sonic at the Olympics Wii
Students: Super Smash Brothers Brawl WiiWorkers: Mirror's Edge PS3
Parents: Sing Star PS3Seniors: Gran Turismo 5 Prologue PS3
About the Video Game Age Awards
The opposite of age restrictions and censorship, these awards show off the games that work well for particular ages. Each of the six awards (Infants, Juniors, Students, Workers, Parents and Seniors) highlights games with different qualities that match gamers at different stages of life.
"So often we are trying to keep people away from inappropriate games. It's refreshing to introduce these different groups to experiences tailored for them." - Paul Govan for Game People


Vauban fortress in paper

PaperTerrain Adds Demi-lune, Bridge & Barracks Option to Vauban Fort Kits

The Vauban-style of fortification was very complex and had many elements in addition to the walls and bastions. This kit allows you to add a Demi-Lune, which was a set of walls beyond the main walls of the fort. It also includes a bridge and three barracks buildings.

Please note that this kit is not meant to be used alone. You need PaperTerrain's Vauban fortress kit, which is sold separately.
Available in 10/12mm ($12.00 USD), 15mm ($15.00 USD), 20mm ($20.00 USD) and 25/28mm ($25.00 USD) scales. (Their 6mm kit already has these features.)


Zombies & Tombstones

Mississnewa Miniatures, begins 2009 with a new line of classic 28mm scale zombies and zombie fighters from the Out There line of Tomorrow's Horror miniatures.

These miniatures are sold as singles, or in value packs containing 6 to 18 complete models.

Each lead-free pewter miniature comes with its own premium hand-cast, solid-resin slotted base.

And for 1$33 per zombie in a value pack... we say: you can never have too many zombies XD

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woensdag, december 24, 2008

Velvet Assassin (PC / XBox360)

TITLE: Velvet Assassin™
PLATFORM: Xbox 360 & PC
DEVELOPER: Replay Studios
GENRE: Stealth-Action
RELEASE DATE: Early 2009
Velvet Assassin is the sumptuous new stealth-action game set to deliver a breath of fresh air into the genre and up the stakes for World War II games. Inspired by the fascinating story and unbreakable spirit of British secret agent Violette Szabo, players take control of Violette Summer, a beautiful spy deep behind enemy lines with no support or official backing from the British Government. Intense stealth-action gameplay with a startling real-time lighting system and surreal visuals combine to produce an incredible gaming experience. Velvet Assassin is set to challenge gamers to win the war from the shadows come early 2009.
Born in Devon, England, Violette Summer grew up in a happy family and had a great and and active childhood. Initially, she started her working life in a beauty salon before the outbreak of war inspired her to move to London and join the weapon industry. It didn’t take too long for her to be noticed by the Secret Services; she was after all strikingly beautiful, athletic and had great attention to detail. It was only a formality that she was recruited into MI6 during Britain’s darkest hours.As if inspiration was needed during those very bleak days, Violette had lost a close aunt during one of the first Luftwaffe bombing attacks and to further compound her terrible heartache she later lost her cherished RAF husband in battle. However, Violette was extremely strong willed and where many would have lost themselves to misery and mourning, she used these painful experiences to inspire her to succeed as a spy for the MI6.

Velvet Assassin OUTFITS
From day one the developers at Replay Studios knew they didn’t want to simply sensationalize one of the most tragic wars in human history, but to give gamers one of the first true-to-life experiences. An integral part of that mission was to provide players with an intriguing view of the war by portraying a strong, yet normal woman, not only in physique - but also in the reality of her abilities. Violette is a woman who has lost everything dear to her and now has but one goal – to disrupt and destroy the Nazi regime. Completely alone behind enemy lines, Violette has to do whatever it takes to complete her missions with what she has on hand. Everything Violette has must have a meaning and a use, including her clothing. Depending on the mission, Violette has a few sets of clothing that she can use to her advantage.
Below we give three examples of some of the outfits available in Velvet Assassin
Pilot Outfit - Violette’s mainstay is her standard brown leather jacket and blue canvas cargo pant set. While not exactly all the rage in Milan, this is a very likely outfit of the times; providing the wearer with the storage of cargo pockets, durability of canvas and toughness of the leather. This outfit gives Violette a solid set of threads to get by with. There isn’t too much to be said for these duds, but they get the job done.Leather Sneaking Suit - The all-leather suit gives Violette a slight edge in darkness. For obvious reasons she’s able to blend in with the shadows much better in this suit. Made of supple leather, this is the ideal outfit for Violette, with the tough, yet soft feel of the leather offering her great flexibility in both combat and stealth.
Nazi Officer Uniform – As the old saying goes, if you can’t beat ‘em, join ‘em! Isn’t it funny how they never seem to find the things right under their noses? With one quick wardrobe change, Violette takes on the Nazi Officer uniform and can easily infiltrate enemy ranks. The minute Violette dons the uniform, she takes on the persona of a Nazi officer, walking and saluting to keep the other soldiers completely fooled. As long as Violette doesn’t have any close face-to-face encounters and doesn’t behave suspiciously, she should be able to fool any soldiers she comes upon.
Night Dress – This outfit is completely unsuited to any of the exploits that Violette will undertake, but that’s the point. The entirety of Velvet Assassin is actually a flashback, with Violette remembering her efforts while in a coma. Whenever players get into a tight spot in the game, they can go into Morphine Mode which simulates Violette getting an injection of the drug from her nurse to calm her down as she lives out the horrific memories of war in her violent dreams. When this happens, the action slows down and the world around her becomes more of a dreamscape, and whatever Violette was wearing is temporarily exchanged with the nightie she’s garbed in at the hospital.
Velvet Assassin will be released for Xbox 360 and PC in early 2009. For more information about Velvet Assassin please visit www.velvetassassin.com. For more information about Replay Studios please visit www.replaystudios.de.

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Mecha vs Kaiju (RPG)

Mecha! Kaiju! Fight!
Born in nuclear fire, they stride across the face of the world, unstoppable. They are the Kaiju – giant monsters that have ravaged the nation of Japan for decades. There is only one force that can stand against these titans of destruction – the Mecha Assault Force! Created by the greatest minds of an island nation, the giant robots of the M.A.F. stand ready to do battle against the monstrous might of the Kaiju!
In Mecha vs. Kaiju you take the role of a fearless mecha pilot in this anime-inspired True20 setting. Craft your character based on the Archetypes of Japanese comics and animation. Tailor every aspect of your own personal mecha – from the inside out – with movement for any terrain, stout protections, and custom-designed weapons. Narrators will find complete rules for creating their own monstrous Kaiju, as well as an in-depth setting guide, introductory adventure, and campaign guideline. Here you will uncover the secret history of Japan, containing a wealth of story possibilities, to inspire your own battles in the relentless, never-ending battle of Mecha vs. Kaiju!
Mecha Assault Force – IKIMASU!!!

The Mecha vs Kaiju Campaign Setting is 120 pages, black and white interiors, available in full and print-ready version.

On sale: february 2009

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Mecha vs Kaiju

zaterdag, december 20, 2008

Werewolves with guns

Johnny Lauck of Mega Miniatures signs a contract with Ed Teixeira of Two Hour Wargames to produce monthly science-fiction miniatures for the 5150 game system.

The first release are the Kanine, a race of werewolves that keep their form permanently.
Each alien race created will be produced with three different upper and three different lower torsos for multiple pose capability. Scale is Mega Miniatures' standard 25mm, cast in tin. All figures come unpainted and require assembly.
Kanine figures are available now at
megaminis.com as a pack of 9 for $14.99 USD or individually for $2.00 USD each. Packs will be available through retail stores this spring, part number MEM-71101 Kanine Males. More Kanine variations to be released in 2009.
For a brief history and stats on the Kanine for the 5150 game produced by Two Hour Wargames,
download this free PDF.

5150 is the sci-fi skirmish game from
Two Hour Wargames. Normally available in both hardcopy for $25.00 USD and PDF for $22.00 USD, 5150 will be the Featured Game of the Month for January at a savings of $5.00 USD in both formats.

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dinsdag, december 16, 2008



DICE announced today that all players can now unlock the Time Trial mode in the recently released demo for Mirror’s Edge™ available at the PlayStation® Store and Xbox LIVE™ Marketplace. By using any 16 number code (i.e. 0000-0000-0000-000) gamers can experience the thrill of seamlessly stringing moves together in an effort to beat the clock! To unlock the Time Trial mode players need to select Race > Play Time Trial in the main menu of the demo, and then enter the code. Unlocking the game mode works with already downloaded versions of the demo.

The demo features the prologue of the game, a tutorial and sections of the popular Time Trial mode. Time Trial is an addictive mode that challenges players to find the fastest routes throughout the city. Gamers can upload their best time to the Mirror’s Edge online leaderboards for their friends to download and compete against. Players can see their friend’s ‘ghost’ run as they race to the top of the leaderboards.

Mirror’s Edge shipped to retailers worldwide on Nov. 11th for the Xbox 360 and the PlayStation 3. It will ship to retailers in North America on January 13th and worldwide on January 16th, 2009 for the PC.

For more information about the game, please visit www.mirrorsedge.com.

Source: Electronic Arts press release



One of Newbold Wolrld's 28mm Skoog Blademasters called Valentine... new & hot...

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maandag, december 15, 2008

Stripbeurs Breda

In het weekend van 28 februari en zondag 1 maart 2009 wordt de jaarlijkse Stripbeurs georganiseerd, ditmaal voor de eerste keer in het Racketcentrum in Breda.

De beurs is inmiddels uitgegroeid tot een van de grootste beurzen van de Benelux op het gebied van strips en telt ruim 800 meter stands vol strips, comics en stripcuriosa!

Meer informatie over de Stripboekenbeurs vindt u op onze vernieuwde website http://www.stripbeursbreda.nl/. Ook voor deze editie zullen weer veel tekenaars uit binnen- en buitenland acte de présence geven. Kijk voor een actueel overzicht op de website. Gast van het festival is Henk Kuijpers, de tekenaar van Franka, die dit jaar het affiche voor de stripbeurs heeft getekend. Het programma barst van de van spectaculaire activiteiten zoals het NK Striptekenen,de presentatie van het nieuwe Storm album, de uitreiking van de Strippublieksprijsen veel interactieve meet and greets.
Op zondag 1 maart vindt de finale van het Nederlands Kampioenschap Striptekenen voor de Jeugd plaats. Striptekenaar Gerard Leever (Oktoknopie, Suus enzo) zal samen met een deskundige jury gaan uitmaken wie de beste jonge striptekenaar van Nederland wordt in zijn of haar leeftijdscategorie. Inmiddels is landelijk veel promotie gemaakt in bibliotheken, scholen, diversebladen, Jetix, Tina. U kunt meer info vinden op www.nkstriptekenen.nl.
Vanaf 1 januari 2009 kan iedereen via de website zijn/haar stem uitbrengen voor de strippublieksprijs. De jury, bestaande uit oud winnaars van de Strippublieksprijs, nomineert hiervoor 3 personen en/of organisaties die in het afgelopen jaar verantwoordelijk waren voor het meest opvallende stripnieuws of de meest opvallende prestatie op stripgebied. De uitslag wordt bekend gemaakt opzaterdag 28 februari waarna de winnaar ook meteen het fraaie beeldje in ontvangst mag nemen. Meer info over de diverse programmaonderdelen en de nominaties voor de Strippublieksprijs leest u op de website
Het wordt weer een onvergetelijk weekend, zaterdag 28 februari en zondag 1 maart 2009 in Breda.
Stripbeurs Breda
zaterdag 28 februari en zondag 1 maart 2009
Racketcentrum Breda
Terheydenseweg 5004802 HW Breda
Van 10.00 tot 17.00 uur
Meer informatie: www.stripbeursbreda.nl


donderdag, december 11, 2008

Archeon MidWinter Fair 2008

Zaterdag 13 en zondag 14 december staat Archeon weer in het teken van Fantasy & Gothic tijdens de 6e Midwinter Fair.
Er zijn 125 stands op een overdekte markt.
Het Romeinse badhuis en twee grotepaviljoententen bieden een verwarmd onderdak en zijn onderdeel van dit gezellige evenement.
Bij het Tolkiengenootschap is een cursus elfs schrijven, demonstratie Lord of the Rings tarot schrijven en kinderen worden geschminkt.
Op de markt is o.a. te vinden: exclusieve gothic kleding, Keltische sieraden,fantasy beelden, boeken etc.
(Een volledige lijst met standhouders treft u aan op onze website www.archeon.nl) Op het programma staan diverse shows zoals de Roofvogelshow, Kaikos en Spin.off meteen rituele vuurshow en Onmedla met een show van kracht, zwaardkunst en staal.
Metal en Celtic Podium
In het middeleeuws Klooster treden een 6-tal bands op Arkngthand, Morning, Chain of Dogs, Conorach, Elexorien en Rapalje.
Turning Wheel heeft een uitgebreid programma met mini workshops, een heksencafémarathon en een Heksen Tempel.
Miyu Magic Stones is aanwezig met een ruilbeurs voormagische stenen.
Zwanette’s sprookjesbos heeft een speciaal kinderprogramma.
Verder zijn er LARP-gezelschappen (Live Action Role Playing) die activiteiten organiseren door het gehele park.
In de Yurt-tent zijn verhalenvertellers en een optreden van Kelten zonder Grenzen.
In de Romeinse herberg vindt de uitreiking van de Paul Harland prijs plaats. De schrijfwedstrijd voor Fantasy-, Sciencefiction- of horrorverhalen. De prijs die dit jaar uitgereikt gaat worden door radio- en tv-presentator Chiel van Praag. Tevens worden er lezingen gegeven door Professor Rotherham en worden er demonstraties van sciencefiction games gegeven door o.a. SF Terra en 4 GM.
Op beide dagen worden er vrijkaarten weggegeven aan de best geklede fantasy en gothic bezoeker(ster) voor de Archeon Midzomer Fair die georganiseerd gaat worden opzaterdag 20 en zondag 21 juni 2009. Voor het volledige programma kunt u kijken op: www.archeon.nl
Openingstijden: Zaterdag: 10.00 - 18.00 uur Zondag: 10.00 - 17.30 uur

themapark Archeon, Archeonlaan 1 - 2408 ZB Alphen aan de Rijn - 0172 447744 - Internet: www.archeon.nl

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Square Enix Ltd., the publisher of Square Enix interactive entertainment products in Europe and other PAL territories, today announces that FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time will be released across PAL territories in Spring 2009, exclusively on both Nintendo DS and Wii systems.
Introducing the World's first cross-platform multiplayer adventure for the Nintendo DS & Wii systems! Set in the fun and friendly CRYSTAL CHRONICLES universe of the FINAL FANTASY series, FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time delivers a unique and innovative experience where both Nintendo platforms come together in perfect harmony.
With truly advanced 3D graphics and up to four-player multiplayer gameplay, this is the most accessible take on the FINAL FANTASY universe, allowing players to enjoy the CRYSTAL CHRONICLES experience from anywhere in the world thanks to the Nintendo Wi-Fi Connection mode.
John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, "FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time represents a real technical achievement in games development and cross-platform play. The CRYSTAL CHRONICLES universe is the perfect setting for all Nintendo owners to enjoy a magical adventure full of fun and vibrant moments with their friends."
A triumphant return from a monster-infested forest marks the completion of the 16-year-old hero's coming-of-age ceremony. However, the hero's joy is short-lived as a young village girl is found to be afflicted by a mysterious illness known as "crystal sickness." Determined to obtain the cure, the hero steps out of the secluded village for the first time, only to discover a world in which crystals are merely artifacts of the past and no longer exist…
• Wii and Nintendo DS players can share their adventure together through Nintendo Wi-Fi Connection and Wireless Communication.
• 2-4 player multi-play through Nintendo Wi-Fi & Wireless Communication mode.
• Over Nintendo Wi-Fi Connection: 4 players max (any mixture of Wii and Nintendo DS hardware).
• Wireless Communication: 4 players max (either up to 4 players on Nintendo DS hardware, or alternatively 1 Wii hosting up to three Nintendo DS players).
• Players can register their own phrases on top of many fixed phrases available for easy communication in multiplayer.• Over 300 different items and costume combinations add to the fun. Changes to costume/equipment are directly visible on your character in the game.• Trade with friends using Nintendo Wi-Fi Connection functions.
• Play in four different languages – English, French, German and Spanish. The multiplayer mode can be played seamlessly even when each player selects a different language.
Source: Square Enix press release

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Dunkelstadt - Dungeon gamers playing surface

Dunkelstadt - the ultimate playing surface for all Dungeon-Gamers and goalers!
All hail - stranger, friend or whatever you decide to be. Welcome to this place, a secret place, a world between twilight and first light, entwined around dark legends evolved since the dawn of time. The venerable ancients, once gave this place the name: Dunkelstadt. The houses nestle up against the towering hillside of Nieselberg and its narrow alleys and walkways carve their way deep into the mountain ranges which are as old as the world. You will find unnoticed hideouts and dark corners, dead-ends, switchbacks and treacherous pathways that lead no-where. The catacombs lie deep under the earth's surface, even deeper than the sewers, drains or the river's spring, dark and secret hidden paths which are only used by those who avoid the sunlight. Only a few people find the way to such place, fewer still will find the way back to daylight. They are like the dammed, whose only hope is that a miracle or death will help them to get out of this place; forgotten by all those attending their business high up in town.

Become a part of Dunkelstadt, find out the secrets in the labyrinth of the city. With the single 7.5" x 7.5" and 0.79" high modules made of our unmatched hard-foam structure, it's in your hands to build a maze that offers unequalled opportunities. The Base-Set (Art.-Nr. 79300) with a playing surface of 15" x 22.5" weighs only 29 ounces. Due to the modules' rough underside, they do not slip on a normal tablecloth - so even after a hard and long fight, the module will be in the same position as at the beginning of the battle.
The Big Room Set Extension-Set I. (Art.-Nr. 79301) weighs 26.8 ounces. Combined with the Base-Set, you get a playing surface of 22.4" x 30" with a total weight of only 55.8 ounces!
Extension-Set II. (Art.-Nr. 79302) is a set of plateau modules. With this Plateau Set, you will be able to build Dunkelstadt into the third dimension.
The times are over where you had to carry more than 22 pounds in weight for such a large "playground," and where you had to invest a small fortune! Get your own Dunkelstadt now by following this link: ziterdes.com.
Further equipment for Dunkelstadt and D&D is also available at our partner, Thomarillion.
The time is ripe, and the price for the Base and Extension-Set I. - with €69.99 EUR each - is unbeatable!!!!
Source: Ziterdes press release

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dinsdag, december 09, 2008

X-Men Origins: Wolverine

Activision Unleashes New Details on X-Men Origins: Wolverine
SANTA MONICA, Calif., Dec 09, 2008: Activision Publishing, Inc. has released new details on X-Men Origins: Wolverine, whose titular hero is one of the most popular Marvel characters of all time. The video game, scheduled for release in May 2009, coincides with the global debut of Twentieth Century Fox's release of its feature film, X-MEN ORIGINS: WOLVERINE, which is also based on the famous Marvel character.
From the award-winning studio Raven Software, the video game enlists players to experience the tormented origins of Wolverine, from his escape of the Weapon X facility to the jungles of Africa and beyond. The game is currently in development for the Xbox 360 video game and entertainment system, PLAYSTATION3 computer entertainment system, Windows PC, Wii home video game system, Nintendo DS, PlayStation2 computer entertainment system and PSP system, and is not yet rated by the ESRB.
"We have an amazing team with Raven Studios at the helm, creating what will undoubtedly be the quintessential, true-to-character Wolverine video game experience that fans have been craving," said Rob Kostich, vice president, global brand management, Activision Publishing, Inc. "X-Men Origins: Wolverine amps up the action by bringing to life Wolverine's wholly unique skills such as his brute strength, regenerative mutant abilities, and indestructible adamantium claws and skeleton in an immersive experience that is fitting to one of the most enduring and popular characters of all time."
X-Men Origins: Wolverine is an epic action-adventure featuring a true-to-character Wolverine gameplay experience that takes gamers through and beyond the movie's storyline. Set in a variety of vivid real-world locales, the title challenges players to hone their animal instinct as they uncover hidden dangers, hunt and destroy enemies, and take on seemingly insurmountable situations while discovering the truth about Wolverine's tragic past. With razor-sharp adamantium claws unsheathed, the future X-Man enacts lightning-quick combat, evasive maneuvers, in-depth combo attacks, and an array of brutal finishing moves. Wolverine doesn't just deliver massive damage, either - he also takes it, thanks to his mutant regenerative power that heals him in real time right before the player's eyes.
The title is in development by Raven Studios and Amaze Entertainment.
Source: Activision press release

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vrijdag, december 05, 2008

Workshops strip/manga/comictekenen in Mekanik Strip

Nu inschrijven!
De sessie met gast Willy Linthout wordt verplaatst naar 2009. Het waardevolle alternatief is deze modelsessie voor striptekenaars en illustrators.
2 modellen lossen elkaar af en werken met elkaar samen om allerlei bruikbare poses te proberen, te bekijken en te schetsen. Een praktisch vervolg op Raymans thema Acteerwerk voor stripfiguren, met verhalende en expressieve 5- en 10-minutenposes. Er is aandacht voor anatomie, snelschetsen en detailstudie.
Bespreking van de eigen projecten is dit keer minimaal.
Mekanik Strip presenteert
Weekly Comics Workshop
workshops voor ambitieuze amateurs & nieuwsgierige professionals
met grafisch huurling Serge Baeken en iedere week een gast uit het vak die wordt geïnterviewd over inzichten & technieken, live gedemonstreerd in een eigen project.
Tevens gebalde ééndags-expo met signeersessie
Iedere zaterdag vanaf november op de eerste verdieping van Mekanik Strip
Sint-Jacobsmarkt 73 2000 Antwerpen
03 234 234 7
telkens van 12 tot 18 uur.
Deelname €20,00 per zaterdag.
10-beurten-10% (kortingkaart verkrijgbaar, handig als je vooral komt om aan je eigen project te sleutelen.
13/12 Erik Kriek
10/01 Hanco Kolk
17/01 Kees de Boer
14/02 Randall C.
21/02 Lectrr
28/02 Marcel Ruijters
inschrijven via mekanik@online.be
www.workshopcomics.be (under construction)

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donderdag, december 04, 2008

Dead Rising - Chop till you drop gameplay video

Wii Gamers Prepare For a Zombie Invasion & a Heroic Photographer in Winter 2009

Capcom, a leading worldwide developer and publisher of video games, today released a gameplay video for Dead Rising™: Chop Till You Drop which in development for the Wii™ home video game system. Based on the critically acclaimed Dead Rising™, which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Till You Drop is scheduled to hit store shelves this Winter.Taking advantage of the same proven technology that brought Resident Evil® 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player’s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.
Dead Rising: Chop Till You Drop’s infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.
Dead Rising: Chop Till You Drop includes the following features:
• Utilizes the same engine as Resident Evil 4 Wii edition.
• New level of interaction – aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
• Huge environment – expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
• Improved save functionality allows for more seamless gameplay
• Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
• Anything in the mall is at Frank’s disposal
• Frank West is a photojournalist
• Grab environmental objects like umbrellas and benches to use as improvised weapons
• Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
• Consume food and drink to revive health

Gameplay video: Watch Dead rising - Chop till you drop
Source: Capcom press releases

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dinsdag, december 02, 2008

The Witcher - Rise of the White Wolf

Award Winning, Million-selling Role-playing Franchise Coming to Consoles with Thrilling New Dynamic Combat, State of the Art Visuals and Unparalleled Story
LONDON, UK – 2 December 2008 – At the ATARI LIVE showcase event in London today, Atari and CD Projekt RED announced plans for the global release of The Witcher: Rise of the White Wolf on PLAYSTATION 3 computer entertainment system and Xbox 360 video game and entertainment system from Microsoft in autumn 2009.
Based on the story of multi award-winning million-selling PC role-playing game The Witcher and completely rebuilt pixel by pixel for the new generation of consoles, The Witcher: Rise of the White Wolf brings the unrivalled RPG experience to Xbox 360 and PLAYSTATION 3 with a brand new combat system for thrilling dynamic action, and a new engine delivering matchless state-of-the-art visuals. The game is underpinned with the evocative and enthralling story which helped secure the original game’s status as PC role-playing game of 2007, based on the mature and compelling universe created by renowned Polish fantasy writer Andrzej Sapkowski.
The creative vision and dedication to the quality of the player experience that CD Projekt RED bring to the Witcher games is extraordinary, and it’s great to be working with them to bring the Witcher universe to console gamers,” said Phil Harrison, President of Infogrames Entertainment, the parent company of Atari. “Taking this brilliantly realised world to PLAYSTATION 3 and Xbox 360 gamers for the first time is a breakthrough in the development of this important franchise.”
We’re thrilled to continue our great relationship with Atari, whose refreshing focus on quality fits squarely with our own, to bring Geralt and the Witcher franchise to an even larger audience – fans who expressed to us very clearly that The Witcher would be a natural fit on consoles,” said Adam Kiciński, CEO, CD Projekt RED. “Console gamers’ tastes are maturing; they’re looking for deeper story-driven experiences that are very hard to find in today’s console market. We’re developing this remake based upon the compelling narrative that helped The Witcher on PC sell more than a million copies and win more than 100 awards, building everything else from the ground up to be the definitive console RPG.”
Based on the universe created by best-selling Polish author Andrzej Sapkowski, The Witcher: Rise of the White Wolf puts players in the role of Geralt, a professional monster slayer who exists on the fringes of a complex society troubled by the kind of problems more commonly found on the front pages of newspapers than in a fantasy universe. Taken as a child, mutated, and trained in the arcane ways of the witchers, Geralt is a reluctant hero, who nonetheless finds himself all too frequently in the heat of battles that are not his own. In this world there is no right or wrong, only decisions and consequences.
With The Witcher: Rise of the White Wolf, the best PC RPG in recent years is being completely remade as the ultimate console RPG. The title is being developed by a core team from CD Projekt RED working alongside France-based Widescreen Games who provide their cross-platform DaVinci engine technology.
For more information about The Witcher visit www.thewitcher.com and for more details about Atari’s entire product line up visit www.atari.com.
Source: Atari press release

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Age of Conan - rulebook available online

The rulebook of Age of Conan is now available for you to download, as a full preview of the game, at nexusgames.com.
Age of Conan is a strategy boardgame that lets each player control one of the four major kingdoms of the Hyborian Age. Players fight with armies, sorcery, and intrigue to conquer their enemies and make their kingdoms the most powerful in the world. However, only one will win the allegiance of the mightiest hero of all - Conan the Cimmerian!
Published by NG International/Nexus Games, Age of Conan will be available worldwide in Italian, English, French, German, Russian and Spanish editions in February 2009. The rulebook can also be downloaded at
Fantasy Flight Games website, fantasyflightgames.com, that publishes the English language edition of the game.
Source: Fantasy Flights press release