FINAL FANTASY XIII-2

A sequel to “FINAL FANTASY XIII”

London (18 January 2011) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, today announces a new release for next winter, FINAL FANTASY® XIII-2 for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. A sequel to “FINAL FANTASY XIII” originally released in Europe in March 2010 that has since shipped a cumulative total of 6 million units worldwide.

“Why does mankind defy its fate?”

“FINAL FANTASY XIII-2” is currently in production with an aim for producing high quality game content which exceeds “FINAL FANTASY XIII” in every aspect; namely, a brand-new story which stems from the previous title as well as a battle system which has evolved further since “XIII” – and more. We will be disclosing further details about the new game in the future.

From the release of the first FINAL FANTASY in 1987, this unique RPG series has continued to offer the industry’s most advanced graphics, highly imaginative worlds and rich stories as it gains the highest accolades from users around the world. Titles in the series have so far achieved a cumulative shipment of over 97 million units worldwide (* as of September 2010).

For more information about FINAL FANTASY XIII-2 please visit the official website at http://www.finalfantasy13-2game.com/

Product overview                                    

Title: FINAL FANTASY XIII-2
Platform: PlayStation3, Xbox360
Genre: RPG
Release date: Coming next winter
RRP: TBD
Copyright: ©SQUARE ENIX CO., LTD. All Rights Reserved. CHARACTER DESIGN: TETSUYA NOMURA

Story summary of the previous title, FINAL FANTASY XIII                                   

Cocoon — a utopia in the sky.
Its inhabitants believed their world a paradise.
Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever.
Their tranquillity was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse — the feared and detested lowerworld — awoke from its slumber, peace on Cocoon came to an end.
Fal'Cie curse humans, turning them into magic-wielding servants.
They become l'Cie — chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself.
A prayer for redemption.
A wish to protect the world.
A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins.

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