Gladiators vs werewolves
The Hunt. The Trap. The Games. AD 160. The Romans occupy Britain, and the great Hadrian's Wall divides the land, built to keep back the northern warrior tribes, and something far more dangerous; a clan of savage wolf-like creatures which roam the lowlands. Word reaches Governor Flavius that the Emperor has decreed that new, more fearsome beasts should be captured for the games. The ambitious Governor, having heard rumours of the fierce wolf-beasts beyond the great wall, senses an opportunity to win favour with the Emperor and even a place in the senate. The heroic Centurian, Titus, is tasked with hunting and trapping the wolf-creatures. Titus and his legionaries track the beasts to their mountain lair and discover a warrior clan who transform at will into mighty, armour clad werewolves. In a fierce battle, the beasts slaughter half of the legionaries. Titus and his surviving men escape and ensnare the pursuing werewolves. The Governor is delighted he has his prized new fighting sav...